The bulk of the novel takes place five years after this announcement, and follows the efforts of Wade Watts to hunt down the keys and win the contest. They explain - Willy Wonka-style - that whoever manages to collect three keys and pass through three gates hidden within the OASIS will receive his fortune and a controlling stake in GSS. The OASIS was created by Gregarious Simulation Systems chiefs James Halliday and Ogden Morrow, but when Halliday mysteriously dies, he throws the OASIS into chaos with the video and book he leaves behind. To escape the misery, the majority of humans spend their every waking hour in the OASIS, a massive multiplayer online simulation where the sky, and pretty much anything beyond, is the limit. Proceedings are set in 2044, when The Great Recession has brought the planet to its knees. Story-wise, it’s a futuristic spin on the kind of quest adventure that authors have been chronicling for centuries. The Ladyhawke soundtrack plays a big part in the narrative and Pac-Man makes his presence felt throughout, while Wil Wheaton reads the real-world audio book, and it doesn’t get any geekier than that. It combines sci-fi, romance, action and drama, while referencing all manner of 1980s pop culture brilliance, from Ghostbusters and The Goonies to Dungeons & Dragons and Dungeons of Daggorath.
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